Careers - Research Scientist, Ergonomics and Anthropometry | Oculus

Research Scientist, Ergonomics and Anthropometry

Research | Redmond, Washington

We are seeking an individual with a background in physical design and ergonomics to expand our research to encapsulate the effect of device design on user comfort of wearable devices. The candidate will be responsible for providing data to prototype and industrial design regarding how device design influences the user experience in terms of overall user comfort, optimizing fit and design to accommodate the range of unique attributes of a wide range of users and push novel research methods to assess the interaction between device design and the user experience. This role provides technical expertise in ergonomic design and human factors engineering to provide data and results that allow engineering and design to build best in class wearables and prototypes.

The individual will be expected to collaborate closely with our existing research (perception science, optics, and graphics) teams as well as engineering.


  • Develop and maintain ergonomic design criteria to aid in the design of novel wearable technology
  • Derive device specifications that account for human physical anatomy and comfort
  • Work with design and engineering to ensure they understand the importance of human centered design
  • Derive novel experimental approaches to the measurement and assessment of human comfort, and use these methods to derive specifications based on objective and subjective measurements of the user experience
  • Understand how differences in demographics and user populations alter design changes and decision
  • Engage with engineering and design to communicate and evangelize the findings of experiments

Minimum Qualification

  • M.Sc. from Human Factors Psychology program, or related field
  • Background in physical ergonomics, anthropometrics and/or design
  • 3+ years of training in ergonomics, human testing and/or design
  • Illustrated understanding of the variation of human anatomy, physical abilities and how user attributes result in individual differences in subjective comfort, usability and fit of wearable devices through first authored publications, design portfolios and/or international presentations
  • Experience in wearables device design
  • 3+ years experience with conducting small- and large-scale user studies
  • Interpersonal skills: cross-group and cross-culture collaboration
  • Must be available to start employment on or after June 1, 2017
  • Able to obtain work authorization in the U.S. beginning in 2017

Preferred Qualifications

  • Currently has or is in the process of obtaining a Ph.D. from an HFES accredited Human Factors Psychology program
  • Certification from BCPE in Human Factors (CPE or CHFP)
  • Specialization in key areas of physical ergonomics such as muscle kinematics, anthropometry, physical anthropology, and/or user experience assessment
  • Experience with experimental methodology, kinematics analysis, EEG and other approaches to measuring muscle and user fatigue
  • Prior experience with Matlab, R, Python, and/or C++

Ready to Join?

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Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.

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