Research | Redmond, Washington
As a prototype machinist at Oculus Research, you will produce models and prototypes of structures, mechanisms, and solutions for future consumer virtual reality experiences. You will become part of a team exploring new concepts through fast iterative prototyping. The teams will quickly adapt depending on the problem and potentially include electrical, mechanical, optical, firmware, software, research experts and model makers. We want people who work well in teams, can brainstorm big ideas, ability to work in new technology areas, able to drive a concept into a prototype and can envision how a prototype could transition into a high-volume consumer product. Starting with a solid knowledge of CNC and CAD/CAM, you must be willing to become a quick expert in a new areas of model making to build a wide variety of models, prototypes and test fixtures. You will have the opportunity to drive the direction of the model shop and be a valued integral member of the Oculus Research team.