Careers - Acoustic Research Engineer (AR) | Oculus

Acoustic Research Engineer (AR)

Research | Redmond, Washington

Oculus Research is looking for an exceptional Acoustic Research Engineer to join our growing team in the state-of-the-art research facility in Redmond, WA. This fulltime position is well suited for someone with a strong interest in advancing the boundaries of VR and AR audio technology (hardware + software + perception). Our interdisciplinary team is working to solve difficult problems at the intersection of acoustics, mechanical design, auditory perception, spatial audio and signal processing. The successful candidate must have hands-on experience in the design of new acoustic devices, as well as, strong programming and laboratory skills. Masters or Ph.D. in Acoustics, Electrical Engineering, Computer Science or similar is preferred.


  • Design, test, and measurement of acoustic devices and prototypes, basic mechanical design, use and understanding of acoustic transducers
  • Implementing software to drive real-time audio prototypes
  • Systems level understanding in the complete audio processing chain including transducers, amplifiers, real-time signal processing, low power audio ICs
  • Understand and stay up to date on the latest research literature in audio
  • Understand and exploit the principles of auditory perception.

Minimum Qualification

  • 3+ years of experience in use of industry standard lab equipment for audio electronics and electroacoustic measurement
  • 3+ years of experience in calibration, debugging, validation and optimization of audio electronics systems
  • Knowledge in audio systems
  • 3+ years of experience in real-time audio
  • Candidates with experience in the design and execution of psychoacoustic experiments.

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