Research | Redmond, Washington
In this role, you’ll be creating combined hardware/software systems and novel techniques for characterizing combined display/optics systems, developing techniques which enable a dramatically better class of head-mounted display. This is one of the unsolved problems within the VR/AR space, and you will be exploring prior work and defining the state of the art in this area, collaborating with peer experts (in optical metrology, electrical/mechanical engineering, and vision science, among others) to develop ways to measure and optimize these systems. Our mission is to define the future of the VR/AR platform; the work you do here will map this tradespace at the center of head-mounted display design, combining displays, optics, and perceptual considerations. Ideal candidates are motivated, exceptional C/C++ programmers who are undaunted by new challenges and comfortable developing systems requiring an integration of software and hardware. We’re looking for adaptable engineers who can learn new domains, collaborate well with experts in other fields, and develop novel systems and methods to measure, represent, and optimize complex display and optical systems.