Careers - Computer Vision Engineer, PhD University Grad | Oculus

Computer Vision Engineer, PhD University Grad

Computer Vision | Menlo Park, California

Computer Vision is a key ingredient in developing great virtual reality technology. We are currently seeking exceptional engineers with a proven track record in a computer vision (e.g., segmentation, detection, recognition, tracking, SLAM, visual-inertial odometry, structure from motion and/or 3D reconstruction) to join our Computer Vision team in Menlo Park, CA. As a Computer Vision Engineer at Oculus, you'll be solving challenges at the forefront of computer vision that transform virtual reality from dream to reality. We're looking for a creative engineer to usher in the next era of human-computer interaction by solving hard and exciting computer vision problems. The position requires a PhD in computer science, robotics, computer engineering, or similar areas, and a strong background in software development, modeling, analysis, and system building.

Responsibilities

  • Develop creative computer vision and tracking software for a variety of Oculus products
  • Plan and execute cutting-edge research to advance Oculus product development
  • Develop novel real-time 3D scene reconstruction techniques and delivering accurate visual odometry systems
  • Apply machine learning to computer vision problems
  • Perform research that enables modeling and tracking the human body
  • Research and prototype techniques and algorithms for object detection and recognition
  • Develop robust software for integrating multiple sensors and tracking systems
  • Collaborate with HW and SW engineers to develop prototype solutions for tracking, detection and modeling

Minimum Qualification

  • PhD and/or postdoctoral assignment in the field of Computer Vision, Machine Learning, Computer Graphics, Robotics or similar
  • Graduating with a PhD by fall 2017, or completing a university postdoctoral assignment
  • 3+ years experience with computer vision – specifically real-time tracking (e.g. of objects, hands, bodies, faces) or 3D reconstruction
  • 3+ years of experience engineering in C++
  • Experience with computer vision/machine learning libraries such as OpenCV, Matlab, or Torch
  • Knowledge in machine learning, Bayesian filtering, information theory, and 3D geometry
  • Prototyping skills
  • Interpersonal skills: cross-group and cross-culture collaboration
  • Able to obtain work authorization in the US in 2017

Preferred Qualifications

  • Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. Github)
  • Proven track record of achieving academic results, including papers at conferences such as CVPR, ECCV/ICCV, SIGGRAPH, NIPS, etc.

Ready to Join?

Apply Now

Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.

If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com or you may call us at 1+650-308-7837.

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